This is the impression that Microsoft has left on me for the rest of the year.
Microsoft decides to play it safe and restart the Halo franchise with another trilogy starting with a remastered version of the first game. Now I wouldn't mind if they reboot the franchise (although I'm about as excited as waiting for a root canal) as long as they can capture the same feel that I had when we used to have lan parties back when the first 2 came out. I don't know why they would bring back Master Chief though. He's not a very impressionable character and his mysterious aura is gone now that we know everything about the Spartans, but then again asking for interesting characters from an FPS is like asking for mud to turn into gold.
Also a lot of shoehorned Kinect support. They successfully managed to push millions of units but now they have to find a way to justify keeping the thing in the living room. Unfortunately they seem to be going the Wii route by adding tacked on support for titles that's so un-innovative I really hope they'll be a "just controller option", and what's going to happen that people will realize it's bad, 3rd Parties will get mad because they won't sell anything and Microsoft will just be, "Hey, you guys signed up for this..." Nothing I saw solved the, "I wish I was holding something like the character on screen" problem" save for a few titles that didn't have you hold anything. This was incredibly prevalent in the Star Wars Kinect game where the guy was just slapping around drones (oh but I highly doubt he was actually playing the game rather than just acting against a pre-scripted video).
That's another thing, a lot of "gameplay" segments looked like actors pretending to play a pre-recorded video on the big screen. Also, lots of flashy CGI trailers.
There were some other games from EA, and Ubisoft but I'll reserve my judgement until their companies' respected conferences have passed.

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